Crystales (Game jam)

Info

Type game: Unity2D (C#)

Platform: Web

Team: 4 Developers | 4 Artsits

Time: 24 hours

Date: 20 june 2016

Website: click here

Github: click here

Play: click here

Facebook: click here

Description

A game jam we made during "Mediabites 2016" where I volunteered with 7 other developers and artists to make a game with the theme "connecting".

In 24 hours we had to come up with a concept and make a prototype/game based around the concept.

The 24 hours were not as hard as I thought it would be, but in the last couple of hours we struggled to keep awake. Luckilly we finished our prototype: Crystales!.

It was a unique experience for me and my team and personally want to do it again next year!

My role

  • Programming the lacer
  • Time counter
  • Designing two levels.
  • Game features:

  • Multiple levels
  • Camera movement
  • Particles
  • Fireflies and lizards
  • Shining up the level with each crystal your connect.
  • Breaking the circuit if you make a loop with the light.
  • Team

    Screenshots