Correct the field

Info

Type game: Unity3D(C#)

Platform: Web

Team: 1 Developer (personal project)

Time: spare time

Date: December 2015

Play: click here

Description

This personal project started when I wanted to learn more about 2D arrays and grid systems. So I decided to make a puzzle game based on the mini game: "Puzzle Panic".

I realized with this project that creating the core gameplay is just the half work, because I spent more time on making the UI and getting the little things right.

My role

  • Game programmed
  • Drew art
  • Game features:

  • Random generated puzzels.
  • Dificulty curve.
  • Life system.
  • Goes up to level 99. (if you make it that far)
  • Screenshots