Blocks

Info

Type game: Unity3D (C#)

Platform: Web

Team: 3 Developers

Time: 3 weeks

Date: October 2015

Play: click here

Github: click here

Description

In the beginning of our second year at Media College Amsterdam, we were assigned to make a '2D endless runner' game with a team of mainly three developers.

It is made in a 3D Unity and we asked permission from the client to use it if we were able to look like 2D.

I have learned many things in this project and was my introduction to Unity.

My role

  • Random generated obstacles.
  • Player state (live/die)
  • Extra jump mechanic.
  • Menu
  • Game features:

  • Random generated obstacles
  • Random color background
  • Paralax background
  • Extra jump when you hit a small block
  • Screenshots