Blasterfest

Info

Type game: Unity2D (C#)

Platform: Web

Team: 2 Developers | 3 Artsits

Time: 4 weeks

Date: June 2016

Play: click here

Github: click here

Description

For this school project, we as developpers were assigned to create a game and make our own assignments. We were free to hire other developers and artists for our project.

We had our priorities on making a working prototype and good communication within our team.

My role

  • Programming the character movements.
  • Camera movement.
  • Kill counter
  • UI design
  • Controller support

  • Game features:

  • Multiplayer competitive game
  • You shoot each other
  • One with the most kills, wins
  • Good camera movement and focus
  • Excelent audio feedback
  • Two playable characters
  • Controller support
  • Particles for game feel
  • Gameplay footage

    Screenshots